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0.2.2

Released 08/18/2018


Highlights

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Notable Features

  • Add new police vehicles and police vehicle skins to provide variety (yet to be added to the police car menu)
  • Add new "nocarjack" which provides a 20% success rate of a vehicle being unlocked. Police vehicles are always locked
    • Burglary tools (lockpick/crowbar) will be added eventually

Improvements

  • Added voice circle when player is speaking under player
  • [Welcome Message] Added message to prompt player to check their voice settings

Adjustments, Changes & Tweaks

  • [Revive] Changed revive reward from $700 to $350 to bring in line with other jobs and the time between revives
  • [Revive] Remove weapons after dying + respawning to entice value of life, and to wait for an ambulance
  • [Revive] Changed hospital bill from $500 to $5,000 to entice value of life, and to wait for an ambulance
  • [ALPR] Add color detection to ALPR
  • [ALPR] Recode to always be on in police vehicles for anyone
  • [ALPR] Ability to lock ALPR (CAPSLOCK), get out of vehicle, get back in and ALPR remembers last vehicle
  • [Jail] Renamed minutes to months, to sound more realistic. 1 minute = 1 month (will fall in line with jail times)
  • [Mechanic Job] Fix funds not going into society/business account. Thus meaning you didn't get paid a salary
  • [Police Job] Fix funds not going into society/business account. Thus meaning you didn't get paid a salary
  • [DMV] Change test from km/h to mph for obvious reasons

Bug Fixes

  • [Trains] Change draw distance for message and circle from 200 meters to 5 meters
  • [Dispatch Alert] Fix a locale issue

Other Changes

  • Changed server name to have some color to it

Additional Information

Thanks to everyone who has played so far and provided valuable feedback. We are still in beta, but now opening up to the public.We still value your feedback immensely and will continue to make changes based on majority feedback.

Big thanks to @Michael Woods for his help with development.

Special thanks to @Casey@Kitty@Bill R. Smit and @Dusty Miller for their help and feedback.



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